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軟件設(shè)計(jì)師每日一練試題內(nèi)容(2024/2/28)
試題1
某商店業(yè)務(wù)處理系統(tǒng)中,基本加工“檢查訂貨單”的描述為:若訂貨單金額大于5000元,且欠款時(shí)間超過(guò)60天,則不予批準(zhǔn);若訂貨單金額大于5000元,且欠款時(shí)間不超過(guò)60天,則發(fā)出批準(zhǔn)書(shū)和發(fā)貨單;若訂貨單金額小于或等于5000元,則發(fā)出批準(zhǔn)書(shū)和發(fā)貨單,若欠款時(shí)間超過(guò)60天,則還要發(fā)催款通知書(shū)?,F(xiàn)采用決策表表示該基本加工,則條件取值的組合數(shù)最少是(17)。查看答案
試題參考答案:B
試題2
在軟件項(xiàng)目管理中可以使用各種圖形工具來(lái)輔助決策,下面對(duì)Gantt圖的描述不正確的是( ) 。
A、Gantt 圖表現(xiàn)各個(gè)活動(dòng)的順序和它們之間的因果關(guān)系
B、Gantt 圖表現(xiàn)哪些活動(dòng)可以并行進(jìn)行
C、Gantt 圖表現(xiàn)了各個(gè)活動(dòng)的起始時(shí)間
D、Gantt 圖表現(xiàn)了各個(gè)活動(dòng)完成的進(jìn)度
查看答案
試題參考答案:A
試題3
函數(shù)調(diào)用時(shí),基本的參數(shù)傳遞方式有傳值與傳地址兩種,( ) 。
A、在傳值方式下,形參將值傳給實(shí)參
B、在傳值方式下,實(shí)參不能是數(shù)組元素
C、在傳地址方式下,形參和實(shí)參間可以實(shí)現(xiàn)數(shù)據(jù)的雙向傳遞
D、在傳地址方式下,實(shí)參可以是任意的變量和表達(dá)式
查看答案
試題參考答案:C
試題4
在軟件維護(hù)中,由于企業(yè)的外部市場(chǎng)環(huán)境和管理需求的變化而導(dǎo)致的維護(hù)工作,屬于()維護(hù)。
A.正確性
B.適應(yīng)性
C.完善性
D.預(yù)防性
查看答案
試題參考答案:B
試題5
軟件能力成熟度模型(CMM)的第 4 級(jí)(已管理級(jí))的核心是( )
A、建立基本的項(xiàng)目管理和實(shí)踐來(lái)跟蹤項(xiàng)目費(fèi)用、進(jìn)度和功能特性
B、組織具有標(biāo)準(zhǔn)軟件過(guò)程
C、對(duì)軟件過(guò)程和產(chǎn)品都有定量的理解和控制
D、先進(jìn)的新思想和新技術(shù)促進(jìn)過(guò)程不斷改進(jìn)
查看答案
試題參考答案:C
試題6
(1)A、0
B、1
C、2
D、3
(2)A、P(S)、V(S) 和 V(S)
B、P(S)、P(S) 和 V(S)
C、V(S)、P(S) 和 P(S)
D、V(S)、V(S) 和 P(S)
查看答案
試題參考答案:B、A
試題7
Why is(1)fun? What delights may its practitioner espect his reward? First is the
sheer joy of making things.As the child delights in his mud pie,so the adult enjoys
building things,especially things of his own design.Secong is the pleasure of making
things that are useful to other people.Third is the fascinanon of fashioning complex
puzzle-like objects of interlocking moving parts and watching them work in subtle
eyeles,playing out the consequences of principies built in from the beginning.Fourth
is the joy of always learning,which springs from the(2)nature of the task.In one way
or another the problem is ever new,and its solver learns
something:sometimes(3),sometimes theoretical,and sometimes both.Finally,there is
the delight of working in such a tractable medium.The(4),like the poet,works only
slightly removed from nure thought-stuff.Few media of ereation are so flexible,so easy
to polish and rework,so readily capable of realizing grand conceptual structures.
Yet the program(5),unlike the poet’s words,is real in the sense that it moves and
works,producing visible outputs separate from the comstrct itself.It prints
results,draws pictures,produces sounds,moves arms.Progamming then is fun because it
gratifies creative longings built deep within us and delights sensibities we hav e in
common with all men.
(1)A、programming
B、composing
C、working
D、writing
(2)A、repeating
B、basic
C、non-repeating
D、advance
(3)A、semantic
B、practical
C、lexical
D、syntactical
(4)A、poet
B、architect
C、doctor
D、programmer
(5)A、construct
B、code
C、size
D、scale
查看答案
試題參考答案:A、C、B、D、A
試題8
極限編程(XP)由價(jià)值觀、原則、實(shí)踐和行為四個(gè)部分組成,其中價(jià)值觀包括溝通、簡(jiǎn)單性、( )。
A、好的計(jì)劃
B、不斷的發(fā)布
C、發(fā)饋和勇氣
D、持續(xù)集成
查看答案
試題參考答案:C
試題9
Ravi, like many project (1) , had studied the waterfall model of software development as the primary software life-cycle (2). He was all set to use it for an upcoming project, his first assignment. However, Ravi found that the waterfall model could not be used because the customer wanted the software delivered in stages, something that implied that the system had to be delivered and built in (3) and not as (4).
The situation in many other projects is not very different. The real world rarely presents a problem in which a standard process, or the process used in a previous project, is the best choice. To be the most suitable, an existing process must be (5) to the new problem.
A development process, even after tailoring, generally cannot handle change requests. To accommodate change requests without losing control of the project, you must supplement the development process with a requirement change management process.
(1) A. customers
B. managers
C. users
D. administrators
(2)A. activity
B. procedure
C. process
D. progress
(3) A. parts
B. modules
C. software
D. a whole
(4) A. parts
B. modules
C. software
D. a whole
(5) A. modified
B. used
C. suited
D. tailored
查看答案
試題參考答案:B、C、A、D、D
試題10
在UML提供的圖中,可以采用(1)對(duì)邏輯數(shù)據(jù)庫(kù)模式建模;(2)用于接口、類和協(xié)作的行為建模,并強(qiáng)調(diào)對(duì)象行為的事件順序;(3)用于系統(tǒng)的功能建模,并具強(qiáng)調(diào)對(duì)象間的控制流。
(1)A、用例圖
B、構(gòu)件圖
C、活動(dòng)圖
D、類圖
(2)A、協(xié)作圖
B、狀態(tài)圖
C、序列圖
D、對(duì)象圖
(3)A、狀態(tài)圖
B、用例圖
C、活動(dòng)圖
D、類圖
查看答案
試題參考答案:D、B、C
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